Cirith Ungol
U wot
That’s a brownfield site (i.e. heavy human influence). Note the concrete and tarmac gravel everywhere. So really not what you’d find in the wilderness of Mordor.
What i like about this is how the lower parts are still white but the ramparts and the gate have been turned to black. We can do something similar where they reinforced/repaired the top parts of the walls with ‘orc tech’
“[Against] Minas Tirith was set another fortress, greater and more strong. Thither, eastward,…: wall upon wall, battlement upon battlement, black, immeasurably strong, mountain of iron, gate of steel, tower of adamant, [Frodo] saw it: Barad-dûr, Fortress of Sauron. All hope left him…”
I believe Mordor strongholds should mostly be huge camps and sometime crude but useful castles built on mordor’s sharp mountains, I believe San Marino castle would be perfect for this, it looks awesome while keeping it simple and useful with mostly flat walls.
Would love for Orcs to live in similar pulmice/rhyolitic rock cave dwellings along in Mordor, but I know that Mt. Doom being a giant cone volcano means it would probably be an Andesite structure. Thoughts?
As you will likely be aware of, many servers build ruins by building an intact version first and then erode the structure in a way the elements would have. I have first seen this at WesterosCraft’s Harrenhall a few years ago but I wouldn’t be surprised if they got the idea from somewhere else. What do you think of applying this organic building style to Minas Morghul? As in building it as a sprawling Gondorian city first, then apply erosion for the ~400 years of decline after the Great Plague of 1636 and the 2 year siege. And then update it by repairing and extending it orc-style.
We’ll more likely build it like we did Forlond, if it’s meant to be fully ruined, we won’t bother with building it up first. Minas Morgul is probably not even that ruined, it’s just turned evil afaik.