Player name(s): Dreasp, Marchuell
Player rank: Builder
Private or Public: Private, will be opened to public when ready.
Location name: Lorien Village 3
Lore: No relevant lore other than the lore quoted in Fornad’s Lothlórien thread.
Deadline: Early August
We have two houses created for the ingame guide, one with several features to look at, to serve as inspiration. The smaller house is what a house may look like. There will be an area beside these houses where the different materials used in this build are showcased with signs indicating their uses. We will also add a few variants so that our builders can play around with different colors.
May also add a few tips inside the houses for ways to achieve different looks etc.
Terrain: A huge central glade with a big mallorn tree in the middle. Serves as the inhabitants primetime chitty chat hub.The road leading into the village is surrounded by gentle slopes forming a cauldron. that envelops the central glade. Buildings are built further back in the treeline where the glade ends onto these slopes.
We gave ourselves a few keywords to work from both when choosing color palette and the look of our Lorien houses. Our build will have a colder, more pale feeling to it; think moonlight. The roof is elevated slightly and there are fewer solid walls, more open space. We’ve also wanted to have more pillars in various shapes and sizes to compliment our open areas, make them more appealing to look at as well as adding depth.
The main shape of the roof will follow the general Lorien style, where as sticky outy bits’n pieces may be slightly different. Floor levels as well will have different elevations if the terrain allows it. Porches and roofs will flow into one another more seamlessly.