Leader: Hearthseeker
Player rank: +Builder
Private or Public: Private
Location name: Fornost
Lore:
“Deadmen’s Dike, you say. So it has been called for long years; but its right name, Barliman, is Fornost Erain, Norbury of the Kings.” -Gandalf
Fornost most probably was founded, around or after the establishment of the realm of Arnor in S.A. 3320 since there is no record of the Númenóreans penetrating so far north before the Downfall of Númenor. After the fall of Sauron, and early in the Third Age, the Army of Arnor marched west through the Fords of Isen and continued north to Fornost.
In T.A. 861, when King Eärendur died, Arnor was divided into three kingdoms. Fornost would become the capital of the new realm of Arthedain at some point; the throne may have lingered for some time in the original capital, Annuminas, after the division, if it wasn’t moved immediately to Fornost. In 1409, when the Witch-king of Angmar took the Tower of Amon Sûl, the palantír was saved and carried back to Fornost.
In T.A. 1974, Arthedain was overrun by the forces of Angmar. Fornost was captured, and King Arvedui fled into the northern wastes and was lost in the Icebay of Forochel with the two palantirs he had saved from the forces of Angmar. In the following year, a fleet of ships from Gondor, led by Eärnur, landed at Mithlond. The Elves of Lindon, led by Círdan, joined the forces of Gondor, the remaining Dúnedain of the North came, and so did a few archers from the Shire. Eärnur fought the Witch-king of Angmar in the plains west of Fornost and defeated the armies of Angmar, but the Witch-king himself escaped.
After the battle of Fornost in 1975 that land was deserted, ‘leaving only green mounds in the grassy hills.’
Overhead plan:
https://imgur.com/a/2jCTZ
In-game guide: Solo project, may invite some people who actually know how to make ruins.
Terrain: Adjust the terrain for terraces where richer houses would have been, that’s about it.
Reference Imagery:
How I Imagine Fornost in its prime:
How I imagine Fornost to look now:
Notice how there’s a clear difference in the two, oh what’s that, you don’t see any ruins? Good.
Here’s my concept for normal house foundations:
Oh, you don’t see any? Good.
Here’s my concept for mansion foundations:
Oh, you barely see any? Good.
Here’s the my concept for the walls:
Barely any left to notice? Good.
Lore states that all that is left is grassy mounds. I barely need a layout, but it’s there for my personal reference so I can keep track of where I could be building. I like it, but it’s not necessary.
Kingorrik is bae.