A quick update for the foliage creation. It is used with brushes, so you will need builder+ for it
We use 2 brushes:
1# Brush for creating dence clusters of leaves at the end of each branch. Use it once at each tip. Place them 1 or 2 blocks above the tips. (to reveal slightly the bottom of the branch)
/size 3
/mask 0,1683:12,1683:13,1683:14
/mat 30%1683:13,15%1683:12,15%1683:14,40%0
2# Brush for fluffing up the clusters at their whole circumference. This is very important , as it basicaly creates the whole canopy. Make sure to have empty space between leaf blocks.
/size 1
/mask 0,1683:12,1683:13,1683:14
/mat 8%1683:13,16%1683:12,16%1683:14,60%0
A few pro-tips:
- visit /warp caras guides and give a closer look, at how each cluster looks in the end (turning off better leaves helps and clears the view),
- Don’t be lazy, you can always adjust a few blocks by hand,
- In case of any doubts, ask me or Banana.
If you’ve reach this final step, you should be proud of yourself already.
Good luck!
Here it goes… Section 2 is now officially open to the public.
Yet again, we are focusing on the trees for this section.
Please take your time and don’t hesitate to ask me or @MrBanana for feedback (especially if it is your first tree). As before, co-working with a friend is a big suggestion from our side - one tree is a sizable commitment.
Come, claim a tree and add a little brick to this milestone on our server!
Happy building!
(/warp CGbuild)
Hello everyone, as promised Section2 features some ground structures you can work on. Since the available stuff is very limited (only two workshops) and we’ve heard that many people have been looking forward to them (cause the trees scare most of you plebs), we have thought of some sort of “competition”. If you do /warp CGcomp, you will find some copies of the areas of the two workshops, the dyer and the potter, which you can claim and detail, following the instructions you find there. The best version of them will be pasted in when we get to detail the ground of that section.
Fell free to ask some feedback when you are doing it, but try to be on your way, we are doing this cause we don’t want to babysit you
There’s also the possibility for a person or a pair of people to work on the “district” where the beekeper, the candlemaker and the lampwright are packed together (lamps require candles, which require wax, which requires bees). Please PM either me or @Neverlegendary to claim it and receive further instructions; we will be keeping a close watch on you.
Happy building.
The mighty trees of SECTION 3 are now finally open to public!
As you all probably know, trees and groundwork are pretty much two independent projects, so we’ll cover that part once we are done with the previous sections. Do no attempt to make the roots, there will be a specific guide for them when time comes.
Since this section is the closest one to the warp, and where most of the lore-related stuff takes place, we want it be perfect. Therefore, if you are attempting a tree for the first time, please do some experiments on fb and ask our feedback before going back to the main world.
As always, the suggestion of co-working the trees with someone remains.
Happy building
/warp Caras Galadhon
*inhales *
The trees of the fourth and final section of CG are open for building.
For infos see the former posts. If it’s your first tree, please copy your layout into /warp fblorien first and show it to me or @Neverlegendary before pasting it back.
Enjoy your trees, unless @Danoir makes them all in a week.
/warp Caras Galadhon
Caras Galadhon has been converted to 1.15 and can now be found on the Moria/freebuild server at -1000 1800 (go to the Misc area and fly west). The project will be completed in 1.15 in order to avoid later revamps.
This document shows the work that’s still available to claim in Caras section 4. If you’d like to help message @Neverlegendary on Discord
This project is being placed on hold until a new leader or leaders volunteer to step forward. If you’d like to help finish the city of the Galadhrim in 1.15, please contact me!
Project Application: Finishing Caras Galadhon.
Player name(s) : Olaf16 and PaladiinRL
Player rank : Builder+
Private or Public : Most of it will be public, other then Mallorn trees. Gardens only by Builder+. If you still want to do them, when you don’t have the rank ask.
Location name : Lothlórien, Caras Galadhon.
Lore : The lore for Galadriels garden and the main tree will be done later in conversation with people that know a lot about the lore.
Overhead plan : Old Plan: Caras Galadhon - Projects / Lothlórien - ArdaCraft Forums
Deadline : Hopefully before we start Minas Tirith (Its been so long would not be surprised if it will be longer).
In-game guide : Hope people are smart enough to look what is next to them and do it from there, otherwise there will one be made in 1.15.
Terrain : Cliffs will be similar to the cliffs that already have been made in 1.15.
Reference Imagery : How 1.15 will look like.
Flat area,
Garden with Cliffs,
How the branches will look like,
This is done like this to make difference not to big in comparison to the older trees.
Any other ideas would be appreciated.
Lets finish one of the most special locations in Middle Earth, have fun building.