Builder Application: N1K: ACCEPTED

Player name: N1K

How long have you been a member of this project?: 5 days

How old are you?: 15

Where are you from?: NH, USA

Are you in our Discord?: Yes

Why do you want to help with this project?: I got minecraft to build but all my friends pvp, I also am a fan of Tolkiens works. I really want to be in an area with other people like myself.

Which Tolkien-related works have you read, seen or listened to?: I’ve watched all the movies, read the hobbit, and am planning on reading the silmarilion.

Portfolio: (My Application on ArdaCraft) sry they uploaded twice
Some of my other work:

Are there any styles that you excel at? Any styles which you have difficulty with?: I can pick up many styles with a few hours of practice, i don’t have a preference.

Other relevant skills: [Texturing, coding, etc. with examples of your work] I Don’t think I could help in any way other than building and helping people out.

[If there’s any additional questions that you think are necessary or could be useful, or any amendments you’d like to make to the current questions, please post after making your thread.]

1 Like

Your Harlond build is pretty good, some small tweaks you can make, firstly and mainly adding detailing to the wooden framework on top of the roof, and also the interior. It is too open, you need to fill the central floor space.

However ur other portfolio isn’t relevant to the server, at least use the texture pack.

It said to Include other work

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Pretty good overall, but the ceilings in your Harlond work are flat and boring. Try to use slabs, stairs and pavings to make them more interesting.

thanks for the advice

Also, your interior could need some more stuff, feel quite empty atm. Make sure to use the bookcases with covered sides as well.

1 Like

all the suggestions were taken into account (This is the new link for the updated house, sorry I accidentally deleted the old one.)

Approved, Exterior is just good enough to make it to builder, I’ll show you how to improve your house in-game.